The classic It’s a Knockout games are great fun whether you’re planning a hen party, stag weekend or team-building day. You need to work together as every member of the group takes a key role in gaining valuable points.
It’s a Knockout took TV by storm during the 70s and 80s. Grab the golden opportunity to experience the fun for real. With games and costumes from the TV series. Safe, fun and incredibly entertaining
Looking for an unforgettable experience that’s perfect for any occasion? Look no further! It’s a Knockout is the ultimate event for unleashing crazy fun, side-splitting laughter, and a healthy dose of nostalgia. Perfect for stags, hens and team-building events.
It’s a Knockout brings the iconic 70s and 80s TV show to life! Get ready to tackle wacky challenges and wear outrageous costumes, just like on the show. We even have the Kings from the Royal It’s a Knockout and the classic Penguin Pursuit!
This safe and fun event is perfect for everyone, regardless of age or fitness level. All you need is a positive attitude and a willingness to embrace the ridiculous! Work together with friends, family, or colleagues to conquer wacky challenges and create memories that will last a lifetime.
Please note larger groups may be split into multiple teams.
This game consists of a foam covered giant inflatable hurdle course. The whole team compete across the course wearing a hat containing a cup full of water. The more water they keep in the cup the more points the team get. The last team member, however, will be wearing a rather large schoolboy costume – once they have completed the course, the team with the most water wins!
In an attempt to recreate Hannibal’s exploits, you’ll be required to get your anchorman to the top and then get the whole team over the foam-covered mountain to the other side.
Because there ‘ain’t no mountain high enough’ we have an inflatable substitute!
This is an amazing game of speed and slippery action. A relay based sprint where you will have to squeeze through the foam covered Drive Thru’s and collect items of fast food from the pool of water. Each team have to complete the fast food orders that they have been set within an allotted time. Points will be deducted for incorrect items or incomplete orders.
The whole team form a human chain standing on pedestals – when the compere says start the anchor person collects the sponges from the large bucket of water and passes them down the line. The last person in the team must catapult wet sponges over the castle wall to their team mate who will squeeze all the remaining water into a container. At the conclusion of the event the team with the most water wins!!!
Team members climb onto the large inflatable and position themselves on an inflatable podium. Once all guests are in position the objective is to swing the huge inflatable ball (which is attached to elastic and seems to have a mind of it’s own) and try and knock their opponents off their podium. The last man standing gets valuable points for their team.
The team must use their mountaineering skills to scale a 15ft wall to retrieve pieces of a puzzle which must be assembled before time runs out. A true test of speed and nerves! Can your team scale the heights and conquer the other teams?
Each team member in turn must try and score a penalty in the inflatable goal – different targets carry more points. The only problem they encounter is that their progress is been hampered by the opposing teams. A game of accuracy and balance! Being good at football may not be an advantage but it helps!
Teams must work in perfect nautical harmony as you work together to transport each sailor across the turbulent waters safely to the other side. The sailor must collect a variety of nautical items along the way; as delivery of a healthy catch will mean more points!
Each team provides a Headless Ghost and Damsel to race on each heat. Both characters are cunningly hobbled by the costume so their movements are great fun to watch as the Ghosts chase the damsels down the course attempting to knock them over!
On the whistle, the penguins run anticlockwise round a course. All each penguin has to do is catch the penguin in front. When they do they must remove the fish from its back. The last two penguins standing fight to the finish!
Three giant kings line up on the start line. They then race through a fixed obstacle, which only has the space to allow one King through to the throne. The Kings are 10ft high, with only the competitor’s feet showing from the bottom of the king.
On the whistle; the Kangaroo skis down the course to the Castle, goes around the water butt and races back to the start. The team captain to release the team mates imprisoned behind the castle door. Each team player collects soaked sponges from the water butt and races to the start line to squeeze out their sponges into their containers. This is repeated as many times as possible in limit time.
On commencement of the music, the monks circulate, in an anticlockwise direction, round a course denoted by cones. When the music stops, they race to the centre of the course and sit on any available podium. One player and one podium are eliminated after each round of music in this monastical melee.
In this frantic event, participants climb inside Giant costumes complete with three-foot long shoes and quite simply run across the magic carpets. The magic carpets are pulled backwards and forwards by the opposing teams to drop the Giants to their knees.
An initial team relay where the team have to transport pieces of a birds nest through a large inflatable window then over the inflatable mattress. Once all pieces transported to the end point they then must assemble the nest. It is then the turn of the final person dressed as a 7ft budgie to complete the same course, which proves a little more difficult in the costume, and be the first to sit comfortably on the nest. A hilarious event which involves the whole team.
On the whistle, two strong yeomen pull the horse and knight down the course; using his lance to collect one Hoop on the Gallows post. When the horse reaches the opposite end of the course; the horse must be carefully turned around the rear of the podium, brought along side of the Fair Lady, allowing her to climb on. The Horse, Knight and Fair Lady race back to the finish line; collecting the second hoop with the lance as they do so.
Team members dress as giant pensioners and race down the course to a small swimming pool full of extra large ‘BINGO’ balls to try and find the correct numbers to fill out their team’s bingo card and shout HOUSE!
Team members must make their way onto a giant inflatable minefield to retrieve the mad monks clothing. As the clothing is retrieved the monk, aided by his team members must dress. The monk must then make his way across the treacherous minefield to rescue the princess and whisk her off to safety.
Different It’s a KnockoutΒ games will be used depending on group size and weather, games will be changed for alternatives without notice for your health and safety.
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With an AC trip, you can change your group size and add bolt-ons up to 8 weeks before your event. Your event manager will also be on hand to help from your first click to your last drink.